Developing Art Blog

Thursday, August 27, 2015

2D/3D HW1: Proxy Cannon Model

Here are some screenshots of my cannon model.

 This is the wireframe of the cannon from a side view.

 This is the wireframe from the top view.

 This is the cannon without the wireframe.

And lastly, the cannon in the Unreal Engine.








Posted by Unknown at 10:15 AM No comments:
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