Friday, March 25, 2016

2D/3D HW 9: Substance Designer

This is my submission for homework 9.

This time we explored how to use Substance Designer. It's a really interesting program; I really enjoyed working in it. The only part I was confused about was making the mask IDs in ZBrush.

Here is my bowling ball-like helmet! Or green power ranger helmet.




Here is where I added the edge wear to the AO, curvature, base, roughness, and metallic maps.








Thursday, March 3, 2016

2D/3D HW 8: 3D Prop Concept Part 1

Here is my submission for part of homework 8.

This is my first weapon prop ever! It was pretty cool to make. Making modular pieces really does speed up the concepting stage.